VR Decoded – How Much Should We Care?
Virtual Reality is finally here…again. Let’s decode the world of VR and see what it really has to offer. VR was the tech world’s inescapable buzz last year. Let’s be honest, VR isn’t new — it’s...
View ArticleLet’s Talk About Text: A Chatbot Design Guide
Messaging is infiltrating everything right now — from customer support, to banking apps, to analytics. You could be forgiven for thinking we’ve slipped into an alternate dimension, where AOL Instant...
View ArticleDigital-Physical Experiments with Lights and Lasers
Digital-Physical experiments from the DT Lab. Many of us at DT consider ourselves “makers.” As a result, we encourage each other to design, build and blow stuff up in the DT Lab. It’s how we learn to...
View ArticleThe Ultimate (and Free) Tool for Facilitating Design Sprints
There are a lot of moving parts to a Design Sprint. In one week, a symphony of key players collaborate to align on a problem to tackle, interview experts, ideate, storyboard, prototype, and test a...
View ArticleA Sprint Story Chapter One: Mapping Monday & the Meaning of Empathy
A Sprint Story Design Sprints are a highly structured week-long approach to solving problems. There’s a strict schedule. There’s an outlined series of exercises to follow. There’s even a timer to...
View ArticleA Sprint Story Chapter Two: Solution Sketching & The Case Of The Missing Context
Chapter Two: Solution Sketching & The Case Of The Missing Context Chapter One in case you missed it The Plan Now that we’ve laid the groundwork, it’s time to dive in and start brainstorming ways to...
View ArticleA Sprint Story Chapter Three: Decision Day & The Disciples of Deliberation
A Sprint Story Chapter Three: Decision Day & The Disciples of Deliberation Chapter Two in case you missed it The Plan Now that our team has generated a bunch of ideas, it’s time for the group to...
View ArticleA Sprint Story Chapter Four: Design, Divide, Conquer, F#% It Up and Fix It
A Sprint Story Chapter Four: Design, Divide, Conquer, F#% It Up and Fix It Chapter Three in case you missed it The Plan With our storyboard in hand, we work as a team to build a medium-fidelity...
View ArticleHow To Manage Inspiration Overload
Written by Telepathy Design Manager, Brad Soroka, this article originally appeared on the Trello blog. There’s never been a better time in history to search out and uncover creative inspiration. In...
View ArticleTelepathy Rebrand: The Complexity of Simplicity
Intro to the rebrand Last week we launched the most complex rebrand we’ve ever done. We infamously put this project off for many years, due to the energy and resources that would be required to do it...
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